This powerful essay by Elizabeth Winslow McAuliffe in Public Integrity shows how the lottery is a public policy failure by spotlighting two fact-based conclusions: 1) the evidence indicates that the original aims of the state lottery have not been fulfilled; and 2) the lottery cannot be defended as an ethical enterprise for government.
Lowering the Standard of Living for Ordinary Citizens
Oregon launched an aggressive advertising campaign to promote the Lottery’s highly-addictive electronic gambling machines
This excellent blog post from The Tax Foundation highlights how the state of Oregon, after passing a smoking ban in bars and restaurants to restrict a dangerous activity, launched an aggressive advertising campaign to promote the Lottery’s highly-addictive electronic gambling machines to make up for the anticipated loss of revenue caused by the smoking ban.
The Tax Foundation – Reading Between the Lines of Oregon’s Video Lottery Terminals
Australian Government Study Reveals the Spectacular Failure of Government-Sanctioned Gambling
This report from the Productivity Commission of Australia (the Australian Government’s independent research and advisory body) provides an in-depth analysis of the effects of the predatory gambling industry on the nation. Gambling, and specifically “pokies” or video slot machines, became pervasive across almost the entire Australian nation by 1995.
Community backlash against slot machines in Switzerland caused the nation to ban slot machines outside of casinos in 2005. Widespread concerns in Russia about gamblers losing their life savings and becoming destitute caused that country to ban all gambling, other than in four highly remote regions. Due to increased problem gambling, Norway banned all video slot machines in 2007 and Internet gambling in 2009. The Norwegian gambling authority is implementing “less aggressive” (slower play, low maximum loss rates) gambling machines in smaller numbers than the banned slots.
The major conclusions from the Australian report are:
* Gambling now costs Australian society about $4.5 billion dollars per year, the bulk of costs deriving from video slot machines. These costs exceed benefits when “excess” losses by problem gamblers is included. Cost per year per adult translates to $210. $1 U.S. dollar = $1.08 in Australian dollars as of Oct 23, 2009.
* 42 to 75 percent of total machine losses are paid by moderate and high risk problem gamblers.
* Gambling machines, as contrasted to other forms of gambling such as lottery or tables games account for around 75–80 percent of ‘problem gamblers’ and are found to pose significant problems for ordinary consumers.
* About 2.5 percent of Australian adults are now problem gamblers.
* 8 to 15 percent of Australian problem gamblers seek treatment. “Internationally, around 6-15 per cent of people experiencing problems with gambling are reported to seek help from problem gambling services…People experiencing problems with their gambling often do not seek professional help until a ‘crisis’ occurs — financial ruin, relationship break down, court charges or attempted suicide — or when they hit ‘rock bottom.’
* Help services for problem gamblers using them have worked well overall, but they relate to people who have already developed major problems and are thus not a substitute for preventative measures.
* The potential for significant harm from some types of gambling is what distinguishes gambling from most other enjoyable recreational activities — and underlines the communities’ ambivalence towards it. While many Australians gamble, they remain skeptical about the overall community benefits. For instance, one survey estimated that around 80 percent of Victorian adults considered that gambling had done more harm than good (with little difference between the views of gamblers and non-gamblers). Looking at all Australian surveys, roughly 80 percent of the public wants to see video slot machines removed or their numbers reduced.
* Many people who do not fit the strict criteria for problem gambling are found to experience significant harms. For example, of those people who said that gambling had affected their job performance, some 60 percent were not categorized as ‘problem gamblers.’
* 39 percent of high risk problem gamblers suffered adverse effects on workplace performance.
* Had there been full knowledge at the time about the harmful effects of substantially increasing accessibility to gaming machines in the 1990s, a different model of liberalization, with less widespread accessibility, may well have been seen as appropriate. Western Australia did not follow the approach of other jurisdictions and appears to have far fewer gambling problems.
* The effect of widespread gambling machine availability on the economy can be seen in Australia, where gambling losses reached 3.1 percent of household consumption, 6.3 percent in Northern Australia.
* Beyond the powerful example provided by the early liberalization experiences of Australia, there is a broad range of evidence suggesting a link between proximity and harm.
* 60 percent of Australian teens gamble on video slot machines by the time they are 18 years of age. Over 60 percent of Aussie teens have gambled in some form before they reached 18 years.
* Increased knowledge of gambling in children may have the unintended consequence of intensifying harmful behavior, a risk that should be considered in the design (or even in considering the introduction) of school-based programs. Nevertheless, several insights emerge from the drug, alcohol and driver education literature that may increase the effectiveness of any school-based gambling education programs and potentially reduce the risks of adverse behavioral responses: a school-based education program may be more effective if accompanied by a corresponding change in societal attitudes and a media campaign. For instance, the relatively greater success of school-based tobacco programs (compared with alcohol) is attributed to the fact that these were accompanied by consistent anti–smoking messages in the general media and to the emergence of a strong anti–smoking social movement.
* Australian gamblers are estimated to lose A$790 million per year, about 4 percent of the size of legal gambling, in illegal online gambling and Internet casinos.
* The report found that slot machines are between 6 and 18 times more risky than lotteries
* Around 50 per cent of gaming machine gamblers have false beliefs about how gaming machines work, which pose risks to them…’Faulty cognition’ about slot machine design is strongly associated with problem gambling. 33 percent of high-risk problem gamblers, 20 percent of moderate risk, and 5 percent of recreational gamblers believe that a gambler is more likely to win on a slot machine after losing many times in a row. Some groups of consumers — such as people with intellectual or mental health disabilities, poor English skills, and those who are emotionally fragile (say due to grief) — may be particularly vulnerable to problems when gambling.
80% of Lottery Profits Come From 10% of the Players
According the New York Times: “States are also trying to bolster the number of ‘core’ players, according to interviews with lottery officials in several states. Such players typically represent only 10 percent to 15 percent of all players but account for 80 percent of sales, according to Independent Lottery Research, which does research and marketing for state lotteries.”
Government’s Predatory Gambling Program Surpasses the Predatory Subprime Lending Business
Prior to the massive crash of the highly-predatory subprime lending business which nearly every state Attorney General sued for their predatory practices, former Harrah’s top executive Rich Mirman boasted to Wall Street Journal reporter Christina Binkley: “I worked in the subprime lending industry. At least casinos are open about what they do.”
The infamous subprime lender Countrywide Mortgage made a lot of money and employed a lot of people by selling bad loans to citizens who could never afford to pay them back. Countrywide’s “success” was phony prosperity and it caused major damage to our economy which all of us are still paying for today. Presently, our state governments across the U.S. are full partners with corporate gambling operators whose business practices go far beyond failed subprime lenders like Countrywide.
Why the Poor Play the Lottery Even More When Times Are Tough
Yale University’s Emily Haisley analyzed why poor people play the lottery even more when times are tough. Read this New York Times story about her report.
Citation: Carnegie Mellon University (2008, July 24). Why Play A Losing Game? Study Uncovers Why Low-income People Buy Lottery Tickets.
A Nation in Debt: How We Killed Thrift, Enthroned Loan Sharks and Undermined American Prosperity
This essay written by Barbara Dafoe Whitehead appeared in the July/August 2008 issue of The American Interest. It is excerpted and adapted from For a New Thrift: Confronting the Debt Culture, a report released in May 2008 by the Commission on Thrift. Whitehead exposes how anti-thrift institutions like state lotteries, casinos, payday lenders and credit card companies hinder the average American’s ability to save their earnings and get ahead financially. These institutions have been the main contributors to the growing amount of consumer debt accumulated in recent decades. Whitehead calls on the public to reform these institutions and to advocate for a culture based on saving and wealth-building.
Measuring Industry Externalities: The Curious Case of Casinos and Crime
The predatory gambling business dismisses crime increases which parallel the introduction of casinos as being the simple result of increased population. This landmark study by economists Earl Grinols and David Mustard exhaustively reviews the reality of casinos and crime. Most gambling studies are done very soon after the opening of casinos and are funded by gambling interests. This independent academic review is far more extensive in its research, and illustrates the escalating occurrence of crime as local gambling impact “matures.” The study shows that casinos increased crime after a lag of 3 to 4 years. It also shows, by studying the crime rates in counties that border casino host counties, that the data suggests casinos create crime, and not merely move it from one area to another. Neighbor county data indicates that casino crime spills over into border areas rather than is moved from them.
Measuring Industry Externalities – The Curious Case of Casinos and Crime
Exploring the Limits of Responsible Gambling: Harm Minimization or Consumer Protection?
Predatory gambling in Australia has matured faster than that in America, providing valuable lessons on addiction. Mark Dickerson, a noted academic from the University of Western Sydney, shared his work at McGill University in Montreal, Canada. Essentially, Dickerson proves conclusively that the only truly “responsible” gamblers are professional gamblers. Gambling is designed, marketed and packaged to carry customers beyond the point of reason and control. Dickerson believes there are methods the gambling operators could employ to ameliorate these dangers. But operators are unlikely to voluntarily jeopardize revenues from its victims. The study provides remarkable insight into how predatory gambling works and what it does to its customers. The second report below was also written by Professor Dickerson and it deals with similar issues as the study above. In the second report he notes the difficulty of identifying problem gamblers and suggests ways the operators could reduce harm.
Lottery Revenue Comes Largely From People Already Receiving Government Support
Studies of lottery spending, including this study from the Federal Reserve Bank of St. Louis in 2008, show lottery revenue comes largely from Social Security, unemployment and other forms of government support. Government, in other words, is paying government — with an enormous amount of money being siphoned off by gambling interests. It also reflects a key reason why predatory gambling worsens state budget deficits over time and taxpayers end up footing the bill.